The sliding effect is too much disorientating (Maybe you can put each square on the screen at the same time, just make them appear in a different part of the screen, starting from top left to bottom right)
It doesn't let me move on empty squares where there was a wall previously
When you move, you move to the future, and so if there is a wall in the future, then you cannot move. Okay the sliding effect might be annoying, i might (if the idea of the game is good) fix it after the jam c:.
The player cannot move right because one step in the future of his right there is a block. Although in his right currently there is nothing. Since everytime the player moves in space, the player also moves one step in the future in time.
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I dont get it : ( But it seems like something realy clever!! ^^
Intricate and tricky concept! Quite a challenge for my poor little mind!
Well done :)
Thanks!
The sliding effect is too much disorientating (Maybe you can put each square on the screen at the same time, just make them appear in a different part of the screen, starting from top left to bottom right)
It doesn't let me move on empty squares where there was a wall previously
When you move, you move to the future, and so if there is a wall in the future, then you cannot move. Okay the sliding effect might be annoying, i might (if the idea of the game is good) fix it after the jam c:.
But i moved back in time when there wasn't no wall, but still could not move inside
Here is an illustration:
AAAA AAAA
APAA AABA
AAAA AAAA
AAAA AAAA
Where A is Empty
B is Block
P is Player.
The player cannot move right because one step in the future of his right there is a block. Although in his right currently there is nothing. Since everytime the player moves in space, the player also moves one step in the future in time.